Schedule I drops players into the seedy streets of Hyland Point, starting as a broke drug dealer with nothing but ambition. Manufacture a variety of substances through distinct production processes, experiment with special recipes to craft enhanced variants, and push product to customers by walking, skating, driving, or delegating to hired dealers. Scale up by snapping up properties, staffing employees for automated supply lines, and clashing with cops and cartel thugs via fists, melee attacks, or gunfire. All this unfolds in single-player mode or co-op multiplayer, where friends split management duties amid rising heat. The simulation demands solid CPU grunt for juggling production timers, dealer AI paths, and combat calculations, while GPU muscle handles the open-city traversal and skirmish visuals. Our minimum rig centers on a Ryzen 5 5500 CPU for baseline empire simulation without drops during basic distribution runs, matched to a Radeon RX 9060 XT GPU to maintain 1080p medium frames in firefights. The recommended setup upgrades to a Ryzen 5 7600X for fluid handling of expanded operations and multiplayer coordination, paired with a Radeon RX 9070 GPU to lock high settings at 1440p, ensuring crisp city details and responsive action in this drug empire simulator.
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