Source: RAWG
Page Summary

Best High FPS PC for God of War (2018)

This page recommends a high-FPS PC built around the AMD Ryzen 7 7800X3D and RTX 5070 to deliver maximum combat responsiveness in God of War (2018). The build prioritizes a fast CPU with large cache to eliminate DX11 stutters and CPU-limited scenes while pairing it with a capable GPU and fast DDR5 memory that lets you sustain high frame rates on a 1080p or 1440p high-refresh monitor. It focuses on fluidity in axe throws, parries, and enemy swarms rather than chasing the absolute highest resolution.

Recommended Build: High-FPS God of War Build
Estimated Budget: $1,800.00
About this scenario

What matters for God of War (2018) (High FPS)

God of War (2018) is a cinematic third-person action-adventure set in Norse mythology. Players control Kratos and his son Atreus through semi-open realms filled with melee combat, environmental puzzles, exploration, and light RPG progression. On PC the game is experienced primarily as a single-player story campaign, often on normal or higher difficulties, with many players returning for collectibles, lore, and tougher "Give Me God of War" runs. Combat revolves around the Leviathan Axe, brutal melee combos, and Atreus' ranged support, all viewed over the shoulder in detailed, atmospheric environments. High-FPS play matters here because the game's weighty, timing-based combat feels dramatically better when frame rates stay high and consistent. Responsive axe throws, perfect parries, and quick dodges become more intuitive at elevated refresh rates, especially when enemies swarm or during intense boss encounters. The DX11 engine creates noticeable CPU load during crowded fights, area transitions, and physics interactions, which often leads to stutters or frame-time spikes on mid-tier processors even if the GPU has headroom. Players commonly feel these hitches as loss of control or immersion-breaking pauses right when precision is needed most. Common pain points include CPU-induced stuttering on weaker multi-core chips during realm traversal or when many particle effects coincide with enemy AI. Many builders mistakenly focus only on GPU power for visuals and end up CPU-limited, wasting the potential of their monitor. Before choosing a PC for high-FPS God of War, understand that the game scales well with upscaling technologies but remains sensitive to single-thread performance and cache size. A balanced system that keeps both CPU and GPU fed, paired with fast RAM and quick storage, prevents the engine from becoming the limiter.
Performance priority
High Frame Rate Responsiveness
Component focus
The Ryzen 7 7800X3D is the centerpiece because God of War's DX11 engine places heavy demands on the CPU during combat and traversal; its 3D V-Cache dramatically reduces stutters that plague lesser processors.
Recommended build

High-FPS God of War Build

CPU
AMD Ryzen 7 7800X3D 8-Core 16-Thread Desktop Processor
GPU
MSI Shadow 3X OC GeForce RTX 5070 12GB
Cooler
Thermalright Peerless Assassin 120 SE CPU Cooler
Motherboard
ASUS Prime B650-PLUS WiFi Motherboard
RAM
G.Skill Flare X5 32GB (2x16GB) DDR5-6000 CL36 RAM Kit
Storage
Kingston NV3 1TB M.2 2280 PCIe 4.0 NVMe SSD
Case
Montech AIR 903 BASE E-ATX Mid Tower Case High Airflow
PSU
MSI MAG A650BN 650W 80+ Bronze ATX 3.1 PCIe 5.1 PSU
Why we chose it

Why this build makes sense

This build is designed to eliminate the CPU bottlenecks that define high-FPS performance in God of War (2018) while still delivering strong visual quality and future-proofing. By centering on the Ryzen 7 7800X3D, the system directly addresses the DX11 engine's high CPU demands in combat and exploration, using the processor's massive 3D V-Cache to keep frame times smooth even when dozens of enemies, physics objects, and effects are active at once. The RTX 5070 pairs intelligently with the 7800X3D by providing ample rasterization power and DLSS support so the GPU does not become the new limit once CPU overhead is removed. At typical high-FPS targets this combination keeps utilization balanced, letting the card drive high frame rates without requiring an oversized, power-hungry GPU that would add unnecessary cost. The 32 GB of DDR5-6000 memory complements the CPU's cache by feeding it clean, fast data, further reducing micro-stutter in demanding scenes. Storage, cooling, and power delivery are chosen for practicality rather than excess. The 1 TB NVMe SSD cuts load times that would otherwise interrupt flow, the Peerless Assassin cooler keeps the 7800X3D at efficient temperatures under sustained loads, and the 650 W PSU supplies stable power without overspending on headroom the system will rarely need. Overall the parts work together to prioritize the responsiveness and consistency that make God of War's combat feel sharp and immediate on a high-refresh display, avoiding both underpowered CPUs and extravagant components that deliver diminishing returns in this scenario.

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